In our previous post, we explored how accurate playback for True Wireless Stereo (TWS) can be achieved on an STM32F4 Discovery development kit
As LE Audio is getting added to most new in-ears headphones and is support in newer flagship Android phones, we’d like to highlight an
When using Bluetooth Controllers via the H4/UART transport, there’s no error-correction mechanism. Therefore, a single lost byte causes the
BTstack can output application logs inlined with HCI traffic. We internally just call it HCI dump, and use this feature on a daily basis, whether
After a small detour handling Cross-Platform Console Input, we’re back and got audio streaming via A2DP to work in both directions on the
In our first post we’ll describe, in a (mostly) linear fashion, how we ported BTstack to the STM32 platform. The steps we took to port